Our Mission

At GameOps Studio, we're dedicated to optimizing game development pipelines through innovative DevOps solutions. Founded in 2018 by a team of gaming industry veterans and DevOps specialists, our mission is to help game studios of all sizes deliver higher quality games faster and more efficiently.

We understand the unique challenges of game development—from managing large asset pipelines to coordinating global teams and handling complex deployment scenarios. Our specialized approach combines industry best practices with tailored solutions designed specifically for game development workflows.

What Sets Us Apart

Unlike general DevOps consultancies, our entire focus is on the gaming industry. Our team members have backgrounds in both game development and infrastructure engineering, giving us a unique perspective on the challenges facing modern game studios.

Our Values

Excellence

We strive for technical excellence in everything we do, constantly learning and improving our skills.

Innovation

We embrace new technologies and methodologies, constantly seeking better ways to solve game development challenges.

Collaboration

We believe in working closely with our clients, becoming an extension of their team rather than just external consultants.

Transparency

We communicate openly and honestly with our clients, providing clear insights into our processes and decision-making.

Meet Our Team

Team member 1

Sarah Johnson

Founder & CEO

With over 15 years of experience in both AAA game development and DevOps engineering, Sarah founded GameOps Studio to bridge the gap between modern infrastructure practices and game development workflows.

Team member 2

Emily Chen

CTO

Emily specializes in cloud infrastructure for gaming with expertise in AWS, Azure, and GCP. She previously led DevOps teams at several major game studios and brings deep technical knowledge of scalable game server architecture.

Team member 3

David Rodriguez

Head of CI/CD Solutions

David is our pipeline specialist, focusing on creating efficient build and deployment workflows for game developers. With experience at both indie studios and major publishers, he brings a practical approach to automating game development pipelines.

Team member 4

Alexandra Kim

Lead Infrastructure Architect

Alex specializes in designing scalable game server infrastructure and optimizing cloud resources for game developers. Her background includes work on several popular MMOs and she's an expert in Kubernetes orchestration for game backends.

Team member 5

Michael Thompson

Senior DevOps Consultant

Michael has helped dozens of game studios implement modern DevOps practices. He specializes in automation, monitoring, and optimization of game development workflows to reduce iteration time and improve reliability.

Ready to Optimize Your Game Development Pipeline?

Get in touch with our team to discuss how we can help your studio implement effective DevOps practices.

Contact Us Today