Meet the experts behind our DevOps gaming solutions
At GameOps Studio, we're dedicated to optimizing game development pipelines through innovative DevOps solutions. Founded in 2018 by a team of gaming industry veterans and DevOps specialists, our mission is to help game studios of all sizes deliver higher quality games faster and more efficiently.
We understand the unique challenges of game developmentāfrom managing large asset pipelines to coordinating global teams and handling complex deployment scenarios. Our specialized approach combines industry best practices with tailored solutions designed specifically for game development workflows.
Unlike general DevOps consultancies, our entire focus is on the gaming industry. Our team members have backgrounds in both game development and infrastructure engineering, giving us a unique perspective on the challenges facing modern game studios.
We strive for technical excellence in everything we do, constantly learning and improving our skills.
We embrace new technologies and methodologies, constantly seeking better ways to solve game development challenges.
We believe in working closely with our clients, becoming an extension of their team rather than just external consultants.
We communicate openly and honestly with our clients, providing clear insights into our processes and decision-making.
Founder & CEO
With over 15 years of experience in both AAA game development and DevOps engineering, Sarah founded GameOps Studio to bridge the gap between modern infrastructure practices and game development workflows.
CTO
Emily specializes in cloud infrastructure for gaming with expertise in AWS, Azure, and GCP. She previously led DevOps teams at several major game studios and brings deep technical knowledge of scalable game server architecture.
Head of CI/CD Solutions
David is our pipeline specialist, focusing on creating efficient build and deployment workflows for game developers. With experience at both indie studios and major publishers, he brings a practical approach to automating game development pipelines.
Lead Infrastructure Architect
Alex specializes in designing scalable game server infrastructure and optimizing cloud resources for game developers. Her background includes work on several popular MMOs and she's an expert in Kubernetes orchestration for game backends.
Senior DevOps Consultant
Michael has helped dozens of game studios implement modern DevOps practices. He specializes in automation, monitoring, and optimization of game development workflows to reduce iteration time and improve reliability.
Get in touch with our team to discuss how we can help your studio implement effective DevOps practices.
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